Autoplays

Autoplays is a feature that can make decisions for you. Some questions the gameserver asks you are a bit boring, and you (almost?) always want to answer them in the same way anyway.

At the moment we implemented 38 autoplay options that you can change under the options tab. What you select there is saved in the database and used as your starting settings for every game you play. You can also change the settings during a game, by right-clicking a card. Changes you make during a game are for that game only.

By default almost all autoplays settings are off, because the default settings have to consider beginners. Having a Moat magically reveal itself would be bad if you don't fully understand Moat yet. However, I expect the players that do know all the cards will want to turn most of them on (go to options and click all convenient).

There is more extensive documentation available about the individual autoplay cards & their options below

Clean-up autoplays

Some autoplays are grouped under Clean-up autoplays, and instead of making a decision for you directly they allow you to specify a default. If all cards you have in play have a default selected, the entire plan your cleanup question is skipped. For example, if you play Page and have its autoplay setting at Default is Exchange, the game will automatically exchange it for a Treasure Hunter for you during Cleanup.

Tips on using autoplay

For most settings, you just want to use the convenient settings and never look back. However, sometimes you want to change them at the start of a game or during a game. Here are some examples: I'll stop here but for all autoplays you can come up with some edge case where you want to turn it off.

Not changing questions

The autoplayer is very cautious about the questions it answers. For example the autoplay for Coin of the Realm only tries to answer the literal question "Do you want to call Coin of the Realm". Sometimes the game will ask a more complicated question like You may play an action from your hand, or call coin of the realm. In those cases the autoplayer will simply do nothing - it can't answer the question, and it also won't strip the part about coin of the realm out.

Shared setting

Royal Seal, Tracker and Travelling Fair use one combined setting. The menu under options lists this shared setting as Royal Seal
Alchemist
nameAlways topdeck
questionPlan your Clean-up
condition-
effectTopdeck your Alchemists without caring about the order.
Arena
nameDon't discard unnecessarily
questionArena: discard for 0VP?.
conditionNo VP left on the arena pile
effectclick Don't discard
Border Guard
nameAlways topdeck
questionPlan your Clean-up
condition-
effectTopdeck one Border Guard without caring about the order.
Bustling Village
nameAlways take Settlers
questionYou may put a Settlers into your hand
condition-
effectclick Take Settlers
Champion
nameSmart reconsider Ways
questionReconsider the Way you play ...
condition You are asked to reconsider the Way you play some action, but all that happened first was any of:
  • Getting +action from Champion, Lost Arts or Teacher
  • Getting +buy from Seaway or Teacher
  • Getting +coin from Training or Teacher
effectStick with your original decision.
Changeling
nameNever exchange
questionYou may exchange a Card for Changeling
condition-
effectclick Done Reacting
nameSmart Ask
questionYou may exchange a Card for Changeling
condition All of these hold:
  • You could have picked a Changeling in the supply
  • You didn't trigger any other on-buy or on-gain effects
  • There is no debt or embargo on the card you picked or on Changeling
  • The card was on its way to its default gain location
  • No later side effects with Ironworks, Horn of Plenty, Replace or Conquest
  • There are no Exiling cards in the game
effectclick Done Reacting
Coin of the Realm
nameSmart ask
questionYou may call Coin of the Realm
condition Any of these hold:
  • You don't have action cards in hand
  • You still have >0 actions left
  • You're not in your action phase
effectclick Done Reacting
Crown
nameAuto-end actions
questionYou may play Actions
conditionAll actions left in your hand are Crowns and the game contains no Way
effectclick End Actions
Desperation
nameAlways gain Curse
questionYou may gain a Curse
condition-
effectclick gain Curse
Disciple
nameDefault Exchange
questionPlan your Clean-up
condition-
effectDisciple's default is Exchange
nameDefault Keep
questionPlan your Clean-up
condition-
effectDisciple's default is Keep
Duplicate
nameOnly gainable cards
questionYou may call Duplicate
conditionDuplicate reacts to a Card that you can't gain anyway.
effectclick Continue
nameAlso no Curses
questionYou may call Duplicate
conditionDuplicate reacts to a Card that you can't gain anyway, or a Curse.
effectclick Continue
Encampment
nameSmart Reveal
questionYou may reveal Gold or Plunder
condition-
effectIf the Encampment is in play, always reveal a Plunder or otherwise a Gold.
If it isn't in play, never reveal.
Faithful Hound
nameAlways set aside
questionYou may set Faithful Hound aside
condition-
effectclick Faithful Hound
Fugitive
nameDefault Exchange
questionPlan your Clean-up
condition-
effectFugitive's default is Exchange
nameDefault Keep
questionPlan your Clean-up
condition-
effectFugitive's default is Keep
Herbalist
nameAny order
questionPlan your Clean-up
condition-
effectDon't care about the order between Herbalist and other cleanup effects.
Hero
nameDefault Exchange
questionPlan your Clean-up
condition-
effectHero's default is Exchange
nameDefault Keep
questionPlan your Clean-up
condition-
effectHero's default is Keep
Moat
nameAlways reveal
question-
conditionno other reactions to the attack, not already protected
effectreveal moat
Moneylender
nameAlways trash Copper
questionYou may trash a Copper
condition-
effecttrash a Copper
Mountebank
nameAlways discard
questionYou may discard a Curse
condition-
effectdiscard a Curse
Old Witch
nameAlways trash Curse
questionYou may trash a Curse
condition-
effecttrash a Curse
Page
nameDefault Exchange
questionPlan your Clean-up
condition-
effectPage's default is Exchange
nameDefault Keep
questionPlan your Clean-up
condition-
effectPage's default is Keep
Pageant
nameAlways take Coffers
question$1 for +1 Coffers?
conditionNothing else is happening (implying no Wine Merchants to discard)
effectclick +1 Coffers
Peasant
nameDefault Exchange
questionPlan your Clean-up
condition-
effectPeasant's default is Exchange
nameDefault Keep
questionPlan your Clean-up
condition-
effectPeasant's default is Keep
Province
nameKeep bad cards in Exile
questionDiscard ... from Exile
condition You are asked to discard any of these from Exile:
  • Copper, Curse
  • Colony, Province, Duchy, Estate, Gardens, Duke, Vineyard, Fairgrounds, Silk Road, Cemetery
  • Abandoned Mine, Ruined Library, Ruined Market, Ruined Village, Survivors
effectclick Continue
Royal Seal
(This setting is shared with Tracker, Travelling Fair, Bauble, Trappers Lodge)
nameAlways topdeck
questionYou may topdeck
condition-
effectclick topdeck
nameNever topdeck
questionYou may topdeck
condition-
effectclick Done Reacting
Settlers
nameAlways take Copper
questionYou may put a Copper from your discard pile into your hand.
condition-
effectclick Take Copper
Sinister Plot
nameNever draw zero Cards
questionDraw 0 or add a token?
condition-
effectclick Add token
Soldier
nameDefault Exchange
questionPlan your Clean-up
condition-
effectSoldier's default is Exchange
nameDefault Keep
questionPlan your Clean-up
condition-
effectSoldier's default is Keep
Torturer
nameDon't discard unnecessarily
questionYou may discard 2 cards.
conditionThe Curse pile is empty
effectclick Don't discard
Tracker
(This setting is shared with Royal Seal and Travelling Fair)
nameAlways topdeck
questionYou may topdeck
condition-
effectclick topdeck
nameNever topdeck
questionYou may topdeck
condition-
effectclick Done Reacting
Trader
nameDon't react to Silver gains
questionExchange a Silver for a Silver
conditionYou are about to gain a Silver to your discard pile.
effectclick Continue
Travelling Fair
(This setting is shared with Royal Seal and Tracker)
nameAlways topdeck
questionYou may topdeck
condition-
effectclick topdeck
nameNever topdeck
questionYou may topdeck
condition-
effectclick Done Reacting
Tournament
nameAlways reveal Province
questionYou may reveal a Province
conditionan opponent plays the tournament
effectYou reveal a Province.
Treasury
nameAlways topdeck
questionPlan your Clean-up
condition-
effectTopdeck your Treasuries without caring about the order.
Treasure Hunter
nameDefault Exchange
questionPlan your Clean-up
condition-
effectTreasure Hunter's default is Exchange
nameDefault Keep
questionPlan your Clean-up
condition-
effectTreasure Hunter's default is Keep
Urchin
nameNever trash
questionYou may trash an Urchin from play
condition-
effectclick Done Reacting
Walled Village
nameAlways topdeck
questionPlan your Clean-up
condition-
effectTopdeck your Walled Villages without caring about the order.
Warrior
nameDefault Exchange
questionPlan your Clean-up
condition-
effectWarrior's default is Exchange
nameDefault Keep
questionPlan your Clean-up
condition-
effectWarrior's default is Keep
Way of the Butterfly
nameSmart return
questionReturn ... to the supply?
condition It's not a card you may want to play without following its instructions:
  • any Traveller
  • Alchemist, Border Guard, Hermit, Treasury, Walled Village
  • Groundskeeper, Highway, Sauna, Tracker, Urchin
effectclick Return it
Young Witch
nameAlways reveal bane
questionYou may block Young Witch.
condition-
effectYou reveal the bane card.