Dominion Online Version History

2.1.1 - Bugfixes


2.1.0 - Gameplay and Quality of Life Improvements

Errata
  • Treasury
    • Treasury now topdecks during cleanup.
    • Old text: "At the end of your Buy phase this turn, if you didn't gain a Victory card in it, you may put this onto your deck."
    • New text: "When you discard this from play, if you didn't gain any Victory cards in your Buy phase this turn, you may put this onto your deck."
  • Royal Galley
    • Royal Galley no longer sets the played card aside.
    • Old text: "You may play a non-Duration Action card from your hand. Set it aside; if you did, then at the start of your next turn, play it."
    • New text: "You may play a non-Duration Action card from your hand. Don't discard it in Clean-up until your next turn. At the start of your next turn, if it's still in play, replay it."
New Features
  • Cards
    • Shepherd: Added an always discard all autoplay option.
  • User interface
    • Added the "All" button, which:
      • Continuously plays copies of a playable card from your hand until none remain playable, with a cancel button to stop at any time.
      • Selects as many copies of a card as possible from a selectable stack of cards (e.g. for trashing with Chapel or discarding with Shepherd).
    • Similar to Way of the Mouse, cards associated with other cards (Ferryman, Riverboat, Young Witch, Traits, and cards with Traits) now display visual insets of the cards they're associated with.
    • Landscape types are now displayed on the cards for both the normal and kingdom views.
    • Added a scrollbar when there are too many ability buttons to fit on the screen.
    • Added labels to set-aside zones to make it clearer what they're associated with.
  • Timer
    • Added a pulsing indicator when your time transitions from green to yellow or yellow to red.
    • Added sound warnings for when you are running low on time.
      • The low time warning plays when your time remaining transitions from green to yellow.
      • The critical time warning plays when your time remaining reaches three seconds.
      • You can turn toggle these sounds on or off in the Settings menu.
    • Added the "Force End Turn" button
      • The button instantly makes the simplest possible decisions for you until your turn is over.
      • This can be useful if you're running out of time, or want to end your turn immediately for any other reason.
      • The button is off by default, but can be enabled in the Settings menu.
    • Added the option to dismiss the Patient timer's "Make Resign" prompt. You can restore the prompt using the icon in your opponent's info box.
    • Extra turns from cards like Outpost and Seize the Day now give the same time bonuses as regular turns.
    • When an undo request is made, all other players receive five seconds added to their time. For as long as the undo request remains active, only the requesting player's time ticks down.
    • The timer now pauses during Search and Panic animations.
    • The timer is now disabled when selecting "Continue with bots".
    • A player who undoes multiple decisions no longer receives a time bonus for each decision until they have re-made as many decisions as were undone.
    • Added a timer feedback form that can be accessed through the next to "Timer" from the Automatch and Table pages.
  • News
    • The inbox tab is now "News".
    • Added a recent news section to the automatch page.
  • Leaderboards
    • Leaderboards now show the top 50 players.
    • Leaderboards now exclude inactive players (i.e. players with a capped phi value) from the top of the leaderboard.
  • Backgrounds
    • Added a visual background picker that allows you to select your background from thumbnails instead of numbers.
    • Added new backgrounds: Great Hall, Monastery, Sauna/Avanto, and Tide Pools.
Bug Fixes
  • Cards
    • Highwayman + Reckless: Reckless Highwayman is correctly returned to its pile after being discarded from play.
  • Matching
    • Fixed automatch issues causing players to be placed either in two games at once or at a table by themselves.
    • Games no longer start if your opponent just left the table.
    • The "Start Search" button is now briefly disabled after clicking to prevent accidental double-clicks.
    • Automatch searches are no longer incorrectly shown as briefly active when coming back to the Automatch tab after completing a game or tabbing away.
  • Timer
    • Fixed a visual bug showing a few seconds remaining instead of zero after players timed out due to never clicking "Start Game".
  • Bots
    • Bots no longer get stuck when playing Kitsune, Graverobber, Weaver, or Scepter.
    • Bots no longer get stuck when asked to spend extra Coffers or Villagers.
    • Bots no longer gain way too many Counterfeits.

2.0.1 - Various performance and memory usage improvements


2.0.0 - Initial 2nd Shuffle client release

New Features
  • Added a new timer with four speed options applied to all rated games, and optionally available at custom tables.
    • Details for the timer are available by clicking the next to the Timer selection.
  • Added new leaderboard rankings for the fastest timer option, Reckless. All other timer options use the existing Standard leaderboard.
    • If multiple automatch timer options match between players, then the fastest common setting will be used.
  • You can now freely undo playing treasures one at a time that would be played by the "autoplay treasures" button without requiring approval.
  • Custom tables no longer support rated games. Tables created by automatch are rated, and will switch to unrated if a player leaves or any changes are made.
Bug Fixes
  • General
    • Automatch should no longer occasionally place players in two games at once.
    • It's no longer be possible to stay ready to play at a table you've left, potentially putting you into two games at once.
    • "Continue with bots" now allows games to finish correctly without refreshing. Some related bot card issues causing the game to break, such as with Druid, have also been fixed.
    • You can now unfriend users that haven't friended you back.
  • Cards
    • Survivors
      • If you only reveal 1 card, you now have the option to topdeck it, instead of being forced to discard it.
    • Small Castle
      • When you play Small Castle and have no other Castles in hand, you may now choose to trash from hand, which will have no effect, in order to avoid trashing Small Castle from play.
    • Treasure Map
      • Trashing two Treasure Maps now happens simultaneously, preventing effects in between the first and second Treasure Map being trashed.
Older version information can be found at the 2nd Shuffle forum.